The Last of Us multiplayer game was roughly 80% complete ...
Former director of The Last of Us multiplayer game has claimed the cancelled online project was roughly "80 percent" finished when it was...
Whatās Happening
Listen up: Former director of The Last of Us multiplayer game has claimed the cancelled online project was roughly ā80 percentā finished when it was cancelled.
Read more Home News The Last of Us The Last of Us multiplayer game was roughly 80% complete when it was cancelled, claims former director At the finishline. Image credit: Naughty Dog News by Connor Makar Staff Writer Follow The Last of Us Former director of The Last of Us multiplayer game has claimed the cancelled online project was roughly ā80 percentā finished when it was cancelled. (it feels like chaos)
Leeās LelPodcast , Vinit Agarwal spoke about the gameās end.
The Details
Speaking about the games industry during COVID, where online games saw a boost in players, Agarwal dropped Sony put a lot of money into Online games including The Last of Us multiplayer. He claims the game was ādoing well internallyā, and the team ādeveloped it to 80 percent completionā.
The Last of Us - Extended Red Band Trailer Hereās the original red band trailer for The Last of Us! Watch on YouTube but, as Agarwal would go on to explain, āall the forces that pushed the games industry in 2020 were the reasons it kicked off declining in 2022 - 2023ā.
Why This Matters
As people returned to the office, spending reduced. As Agarwal put it, āall the money that went into the industry, was not able to sustain. Because money was being pulled out, they had to also collapse the spending.
This is the kind of news that gets gamers talking across social media.
Key Takeaways
- The Last of Us Multiplayer was one such casualty.
- Agarwal dropped: āA decision had to be made.
- Make this game, or make this next game that Neil Druckmann was directing, the president of the company.
- So, kind of naturally, you can understand what happened there.
The Bottom Line
I believe it was going to be fr big, but unfortunately couldnāt see the light of day. ā Agarwal describes this as a ādevestating momentā, as he had spent seven years working on the cancelled game.
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