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GTA 4 Three Leaf Clover Inspired GTA 5, Says Ex-Rockstar Dev

"Only when you look back at that are you like, 'Oh, yeah. It's actually fr quite obvious.

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GTA 4 Three Leaf Clover Inspired GTA 5, Says Ex-Rockstar Dev
Source: TheGamer

What’s Happening

Let’s talk about “Only when you look back at that are you like, ‘Oh, yeah.

It’s actually fr quite obvious. ’” Former Rockstar Dev Reveals That Iconic GTA 4 Mission Laid The Groundwork For GTA 5’s Three Protagonist System By James Lucas Published Mar 6, 2026, 7:30 AM EST James Lucas is an Executive Editor at TheGamer who has worked in professional journalism since 2018. (we’re not making this up)

A Newcastle University graduate with a degree in Journalism, Media, and Culture, they have written hundreds of guides, news stories, and original reports, with bylines in IGN, NME, GaymingMag, and VG247, sourcing interviews with studio heads, legendary industry figures, prominent actors, and more.

The Details

An expert on FPS games, Soulslikes, RPGs, and survival horror, James has intimate knowledge of a wide variety of titles, providing in-depth coverage and exclusive profiles. Some of the games they have extensively covered include: Half-Life 3, Counter-Strike, Elden Ring, and Fallout.

They pride themselves on their consistently thorough research, leveraging nearly a decade of industry experience. Com Sign in to your TheGamer account Add Us On follow Follow followed Followed Like Like Thread Log in Here is a fact-based summary of the story contents: Try something different: Show me the facts Explain it like I’m 5 Give me a lighthearted recap One of the most iconic missions in Grand Theft Auto 4 is the Heat-inspired Three Leaf Clover , a bank heist that steers completely off the rails, leaving two characters dead and Niko Bellic with a hefty $250,000 in cash.

Why This Matters

According to former audio engineer Rob Carr, not only is it a favorite among the fandom and Rockstar alike, but it was so influential that it even inspired the three protagonist system in GTA 5. “All three characters connect in the middle,” he dropped in a members-only interview with reporter Reece ‘Kiwi Talkz’ Reilly (via Dexerto ). “Retrospectively, looking back now, it’s easy to see how that’s the blueprint of the three-player system in GTA 5.

Gaming fans have strong opinions about moves like this, and for good reason.

The Bottom Line

“Retrospectively, looking back now, it’s easy to see how that’s the blueprint of the three-player system in GTA 5. Only when you look back at that are you like, ‘Oh, yeah.

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